It's been a long while since I've blogged; the previous being dedicated to (my) life's events and various ramblings about my love to write, namely science fiction.
Things have changed a bit as I've gone through the various stages of continued education - the need to write and be creative is still very much a part of me, but it has kind of transformed from sci-fi literature to game development. So it's still kind of sci-fi, I just get to visually see my results. Oh and the whole "no typos" thing.
Over the last few months I've been pouring my efforts into the development of a certain iPhone game - one I've been planning to do for a long time. After a lot of learning, my results are starting to show - I have less failed builds, less syntax errors, more and better understanding of pointers and the specifics of the Objective-C library.
After time, I realized I didn't have many peers that shared my interest in game programming - or perhaps they had a shared interest, but had little desire to (and fairly) put any additional effort into projects outside of school. Busy people make for busy minds.
So I have very little people to share my ideas with, or to at least commune with about a particular feature I want to implement or explore, so I began trying to explore other options to get to talk through design issues, or flaws, etc - I started writng everything down first in a big notebook, and it helped me really visualize everything before trying to implement it via code. Guess that was kind of a no brainer thing to do, but it honestly never occurred to me even try.
So, enough of how it started, and on to the meat and potatos of what this blog will primarily feature: development status, updates concerning ideas or techniques I think of and subsequently write down. Since I'm very much a beginner in the game development stage, especially on a mobile platform, I'm bound to end up writing down a lot of what I cook up. So expect some (maybe) interesting material on about a weekly basis (or sooner depending on level of excitement over a feature.)
Thanks for reading! Stay tuned for more stuff!
Tagger